#ifndef _SKILLFLASH_H
#define _SKILLFLASH_H
//闪现技能

#include "Skill/SkillBase.h"


class  SkillFlash : public SkillBase
{
public:
	SkillFlash();
	virtual ~SkillFlash(){};
	virtual void OnDamageTimedoPlayer(uint32_t skillId, cList & vtargetList);
	virtual void OnDamageTimedo(uint32_t skillId);
private:

};




#endif